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Crytek работа
4 резултата
Какво е това?
Това е изчисление на Yox за приблизителната работна заплата за тази позиция. Посочената стойност не е потвърдена от работодателя и може да се различава с реалната стойност на предлаганото възнаграждение.
Как се смята?
Изчислена Заплата е приблизителната стойност на възнаграждение за конкретната позиция на базата на данни от стотици хиляди обявени заплати по професия за последните 2 години. В Yox се предоставя и информация за заплатите от служители, която също е част от изчислението.
Защо тази информация е полезна?
Можеш да разбереш приблизителната заплата за тази позиция. Можеш и да филтрираш списъкът с обявите за работа по размер на работната заплата.
Audio Programmer - Total War - CA Sofia
Пълно описание
This an excellent opportunity to join our growing team at CA Sofia, in Bulgaria as an Audio programmer.
You will be working as part of the Total War audio programming team which provides support across all our franchise projects. You will also collaborate and work alongside our dedicated team of sound designers and dialogue engineers. Supporting a varied number of games, tools and technologies, you will be an integral part of delivering the immersive audio experience our fans have come to expect from our games.
Your Impact:
In the role of Audio Programmer, you will be working with the current Total War team. Using your excellent coding skills and expertise, you will be working and collaborating to improve our existing audio gameplay and craft new and compelling features for future Total War titles.
On a day to day basis you will help out our audio team by Implementing new audio gameplay features using Audiokinetic Wwise; Extending our in-house toolset and troubleshooting issues as they arise; Creating and maintaining tools for the sound team to use; and Gameplay feature implementation and tools to help with the audio QA process.
How you can match:
- Excellent C++ skills
- Ability to focus on work independently but also comfortable working in a collaborative environment
- Ability to understand and work to deadlines in a development environment
- Passion and interest in making games
- Professional Audiokinetic Wwise experience
- Experience developing audio systems in games, research or other settings
- Familiarity with Total War games is a definite advantage
- Flexible working hours
- Health and dental care package
- Life insurance
- Additional paid leave
- Full studio closure over the Christmas and New Year period
- Employee assistance programme
- Food vouchers
- Annual studio bonus
- Learning and development training, internal masterclasses and global conferences
- Free games and merchandise
- Breakfast and fruits at the office
- Office massages
1. Shortlisted candidates will receive two timed online tests to fill out;
2. Recruitment catch-up call, based on test results;
3. Successful candidates hold an online interview with our Tech Director and Game Programming Manager.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
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