Пълно описание
Senior Environment Artist - CA Sofia
Creative Assembly is looking for an experienced Senior Environment Artist to join our talented team to work on our new project, a sequel to Alien: Isolation.
This role will be based at our studio in Sofia, Bulgaria and can be offered as hybrid / in-studio / fully remote within country of employment. Further details can be discussed during the recruitment process.
As a Senior Environment Artist on the team, you will be creating high quality, performant visuals in line with art direction while collaborating with level designers to bring environments to life.
Your Impact:
On a day-to-day basis, you will:
Collaborate with other departments such as level design to build environments all the way from conception to a final quality.
Create and maintain a library of hard surface modular architectural assets.
Produce high quality, performant visuals, as an integral part of the team.
Communicate well, with all disciplines, and be well organised.
Anticipate issues and work actively to mitigate problems.
How you can match:
Highly experienced environment artist with specialization in hard surface modular environment creation.
Excellent modelling and asset creation skills.
Excellent visual awareness and artistic ability.
Experience of working in a professional creative environment.
Excellent interpersonal and communication skills.
Knowledge of:
UE5, Modelling packages such as Blender or equivalent, Substance Designer.
Modular environment construction and hard surface modelling techniques.
Experience working and collaborating with other departments to create compelling play spaces.
Strong awareness of industry technology trends
Nice to have:
Knowledge of custom normal workflows. (AKA Weighted normals.)
Passion for sci-fi environment art.
Strong technical skills within Unreal Engine.
Note: Applications for this role must include a portfolio/showreel (or link to a portfolio/showreel). Applications that do not have this information will not be considered.
What's next?
1. Recruitment catch-up call.
2. Successful candidates will have an interview with two of our Senior Artists.
3. The final stage will involve an in-depth interview focusing on previous projects, skill set, and team fit with other senior members of the team.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
Creative Assembly is looking for an experienced Senior Environment Artist to join our talented team to work on our new project, a sequel to Alien: Isolation.
This role will be based at our studio in Sofia, Bulgaria and can be offered as hybrid / in-studio / fully remote within country of employment. Further details can be discussed during the recruitment process.
As a Senior Environment Artist on the team, you will be creating high quality, performant visuals in line with art direction while collaborating with level designers to bring environments to life.
Your Impact:
On a day-to-day basis, you will:
Collaborate with other departments such as level design to build environments all the way from conception to a final quality.
Create and maintain a library of hard surface modular architectural assets.
Produce high quality, performant visuals, as an integral part of the team.
Communicate well, with all disciplines, and be well organised.
Anticipate issues and work actively to mitigate problems.
How you can match:
Highly experienced environment artist with specialization in hard surface modular environment creation.
Excellent modelling and asset creation skills.
Excellent visual awareness and artistic ability.
Experience of working in a professional creative environment.
Excellent interpersonal and communication skills.
Knowledge of:
UE5, Modelling packages such as Blender or equivalent, Substance Designer.
Modular environment construction and hard surface modelling techniques.
Experience working and collaborating with other departments to create compelling play spaces.
Strong awareness of industry technology trends
Nice to have:
Knowledge of custom normal workflows. (AKA Weighted normals.)
Passion for sci-fi environment art.
Strong technical skills within Unreal Engine.
Note: Applications for this role must include a portfolio/showreel (or link to a portfolio/showreel). Applications that do not have this information will not be considered.
What's next?
1. Recruitment catch-up call.
2. Successful candidates will have an interview with two of our Senior Artists.
3. The final stage will involve an in-depth interview focusing on previous projects, skill set, and team fit with other senior members of the team.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.