Пълно описание
Lead Lighting Artist- CA Sofia
Creative Assembly is looking for a Lead Lighting Artist to join our talented team to work on our new project, a sequel to Alien: Isolation.
This role will be based at our studio in Sofia, Bulgaria and can be offered as hybrid / in-studio / fully remote within country of employment. Further details can be discussed during the recruitment process.
As a Lead Lighting Artist on the team, you will be responsible for creating balanced and atmospheric lighting for in-game environments that enhances atmosphere, visual storytelling and gameplay experience.
Note: Applications for this role must include a portfolio/showreel (or link to a portfolio/showreel). Applications that do not have this information will not be considered.
Your Impact:
Work closely with Art Director to define and execute lighting direction for the project.
Maintain lighting and post-process pipeline, balancing artistic vision with technical constrains.
Manage lighting team providing mentorship, feedback and support
Collaborate with rendering engineers identifying lighting requirements and overseeing their implementation.
Work with design and environment teams to ensure lighting delivers the best player experience
Optimise lighting and ensure it meets performance budgets
Communicate well, with all disciplines, and be well organised.
How you can match:
5+ years of experience in lighting for video games
Keen artistic eye with attention to detail, combined with an understanding of colour theory, composition, and visual storytelling.
Working knowledge of modern lighting techniques
Strong awareness of industry technology trends
Excellent interpersonal skills
Nice to have:
UE5 experience
Familiarity with shader and texture creation
Previous leadership experience
What's next?
1. Recruitment catch-up call.
2. Successful candidates will have an interview with two of our Senior Artists.
3. The final stage will involve an in-depth interview focusing on previous projects, skill set and team fit with other Senior members of the team.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
Creative Assembly is looking for a Lead Lighting Artist to join our talented team to work on our new project, a sequel to Alien: Isolation.
This role will be based at our studio in Sofia, Bulgaria and can be offered as hybrid / in-studio / fully remote within country of employment. Further details can be discussed during the recruitment process.
As a Lead Lighting Artist on the team, you will be responsible for creating balanced and atmospheric lighting for in-game environments that enhances atmosphere, visual storytelling and gameplay experience.
Note: Applications for this role must include a portfolio/showreel (or link to a portfolio/showreel). Applications that do not have this information will not be considered.
Your Impact:
Work closely with Art Director to define and execute lighting direction for the project.
Maintain lighting and post-process pipeline, balancing artistic vision with technical constrains.
Manage lighting team providing mentorship, feedback and support
Collaborate with rendering engineers identifying lighting requirements and overseeing their implementation.
Work with design and environment teams to ensure lighting delivers the best player experience
Optimise lighting and ensure it meets performance budgets
Communicate well, with all disciplines, and be well organised.
How you can match:
5+ years of experience in lighting for video games
Keen artistic eye with attention to detail, combined with an understanding of colour theory, composition, and visual storytelling.
Working knowledge of modern lighting techniques
Strong awareness of industry technology trends
Excellent interpersonal skills
Nice to have:
UE5 experience
Familiarity with shader and texture creation
Previous leadership experience
What's next?
1. Recruitment catch-up call.
2. Successful candidates will have an interview with two of our Senior Artists.
3. The final stage will involve an in-depth interview focusing on previous projects, skill set and team fit with other Senior members of the team.
Our studio sites have disabled access. We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.